Using Flowcharts for Planning an E-learning Project

“When it comes to eLearning, content means everything. If eLearning content is not masterfully designed, all the rest will just go down the drain.” – Christopher Pappas

Evolution and progression – in terms of technique, system, process, practice, and implementation – emerge as key motifs when we survey the domain of learning and education. Different formats of sharing knowledge and imparting education have evolved over many millennia of human history; these formats variously included small groups of learners shepherded by erudite gurus, the hallowed practices of oral learning systems, the concept of learning through experimentation, the conduct of inquiries and exploration in the varied domains of the intellect, instructor-led education sessions, graded learning systems, practical methods of acquiring trade knowledge through the apprentice method, home schooling, classroom learning sessions, among others. In modern times, the e-learning project presents a remarkable instance of logical progression mediated by digital technologies and the application of human ingenuity. The primary structures and mechanics of such an enterprise gain heft and contemporary relevance when educators/creators deploy flowcharts to design the content, scope, modes of transmission, and expanse of such projects.

Flowcharts can assist creators of an e-learning project to design the primary objectives of e-learning ventures. Further to this, they may assess the requirements of learners/students and position the information at the center of the diagram. Such a stance enables creators to define the content/flow of information in the periphery of the center. For instance, educators, working to build the awareness/knowledge levels of primary students could position appropriate levels of information nested inside clusters; the subsequent stages could describe a variety of teaching techniques, different modes of transmitting knowledge, revision modules that test the learning levels of students, and evaluation mechanisms that assess the quality of outcomes. In essence, the modern e-learning project gains high levels of acceleration when intelligently designed flowcharts create sustained traction between course materials, instructors, and learners.

Mass employers and large organizations could endorse mobile-based e-learning project as part of plans to upgrade skillsets of associates and employees. This idea is gaining higher degrees of relevance because “mobile learning offers an opportunity to reach employees that are always on the go or work remotely.” Pursuant to this assertion, designers of flowcharts could elect to construct illustrations that promote abbreviated modes of learning, offer capsules of new/upgraded knowledge appropriate for the mobile learning community, and reinforce primary lessons through brief Q&A sessions. Such an e-learning project must manifest through repeated iterations undertaken inside flowchart-based illustrations; the flowcharts may also project learning programs that operate over expanses of time. In addition, different layers of functionality could emerge in various editions of such flowcharts; one layer may help creators to devise an extended/blended narrative of knowledge and instruction, while subsequent layers help reinforce learnings through multiple mechanisms.

Queries (or hypothetical scenarios) that can generate multiple lines of response represent an interesting aspect of the modern e-learning project. Planners of such projects must devise special panels inside flowcharts in a bid to promote this line of learning and development. The intent behind such actions resides in developing a project’s ability to assess learners’ awareness from multiple perspectives. Therefore, designers may implement such panels – and their resident mechanisms – at regular intervals inside the expanse described by an e-learning project. In time, this variation of learning devices could empower designers to mold the shape/direction of subsequent e-learning initiatives. In addition, the structure of queries could merit the development of nested tables inside the master illustration; these tables/mechanisms can take shape as minor representations of structured diagrams integrated into the mainstream of the parent illustration. This instance clearly demonstrates the utility of deploying the flowchart inside modern e-learning project.

E-learning is often self-paced and self-directed, which makes active learning even more critical for engaging with students, keeping them focused, and improving motivation.” This assertion creates an original perspective worthy of examination by architects and creators of e-learning project. Further to this stance, planners must seek to engage learners and students through course materials fashioned to promote problem-solving exercises, ignite discussions on subject matter, drive the use of relevant case studies, orchestrate role playing sessions, and other techniques. An interesting variation could emerge when planners work to instil cross-training learning techniques through flowcharts; this helps promote a deeper absorption of knowledge in the minds of e-learning communities. Each of these elements must find an accurate representation inside flowcharts that help outline the contours of e-learning project. Such representation could also assist planners to deploy the diverse powers resident inside flowcharts as part of efforts to spur e-learning outcomes.

Graphics, color schemes, and animation – when implemented inside flowcharts – can give the proverbial wings to an e-learning project. These elements promote higher grades of interaction between curricula and the minds of learners, thereby generating better outcomes for e-learning initiatives. For instance, e-learning programs focused on plant biology could utilize these elements to attract the attentions of learners and boost engagement levels. Therefore, flowcharts devised for the purpose must include extensive notes that encourage designers and planners to create regular interventions based on graphics, color, and animation. The resultant diagram could serve as a template for future editions of e-learning project, generate unique sets of instruction for developers of such initiatives, and project outcomes to the proverbial next level. In addition, the troika could enable e-learning programs to reach wider audiences, thereby boosting the primary objective of disseminating instruction in interesting formats.

When it comes to e-learning design, big things come in small packages.” Pursuant to this outstanding observation, designers of e-learning project must endeavor to embrace the short and the concise as the dominant/over-arching motif in project design. Flowcharts can serve as repositories of checklists that allow creators to adhere to precise guidelines, thereby enabling learners to accelerate outcomes of their efforts. Creators of e-learning packages must work to include a brief recapitulation of past lessons as part of efforts to boost learning and education in the digital era. In each of these scenarios, the flowchart performs a central role in terms of helping planners and designers to navigate modern e-learning landscapes. These illustrations can also record the best practices that emanate from multiple e-learning project(s), thereby laying the foundation for a meaningful evolution of digital learning techniques and processes.

Custom versions/editions of flowchart (and similar illustrations) could impart a multiplier effect to an ongoing e-learning project. In such scenarios, educators and designers of diagrams could -collaborate to replicate the high-performance segments of illustrations as part of concerted attempts to elevate quality of outcomes. For instance, segments of e-learning programs that hinge on multimedia, technology, -and guidance from human instructors could find replication (in pure format) across an entire curricula of first edition e-learning programs and initiatives. This stance may also incorporate the critical attention built into formal peer review processes, wherein sets of expert educators may review the efficacy and scope of high-performance segments. In sum, special flowcharts could serve as a guiding light in any e-learning project, helping educators to illuminate new vistas in digitally-enabled education and training packages.

A considered review of these paragraphs empowers creators/operators of e-learning projects to develop landmark education packages and initiatives. Each project could substantially benefit from the agency of flowcharts, thereby assisting instructors to generate maximum impact on the minds of students, pupils, and learners. The results could include stellar benefits for e-learning communities today and in the future.

Create interactive decision trees for customer service management, cold call scripts or self-service. Improve sales performance metrics and customer delight across your call centers.

Interactive Decision Tree